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the 2 ending for magigirl is buged 

i the game craches after the cutsean ?

Not sure about the kind of ending you talk about, but if you through the fight and then trigger the fight, your stats are still left uncured.

losing the ficht ending

and i can compleat the cafe pusel (i found 2 (i still need sise )but i tried all combinations and it dousnt work

i found 18 ending am i still mising some
still mising the tru ending ?
i cant compleate the cafe pusel (found 2 hints but still cant comlpeat it ?

The magical girl side is bugged. Once you do one of the endings there or leave you can't access it again.

after you leave a crystal ball spawns in your room for you to access it again

Is there a True Ending? I went through 17 but it mentions I am yet to find a True ending.

Your link on TFgames doesn't work.  Just so you know. 

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Aaaah! Thanks for the fyi, just updated it. The link should work now!

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Found two bugs.

First, the timer doesn't turn off upon completing the maze.

Second, ran into a crash with the following error.

Third, I tried brute-forcing the cafe puzzle but nothing seemed to work.

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1. Huh, must only show up when doing that part in a certain order. I'll have a look and fix that 

2. That's a weird one. I'll take a look and fix that (had to redo that set of pics due to a change in design for an ending, the name's must've gotten mixed up)

3. There is an answer for the cafe puzzle. I recommend talking to all the witchy characters, and to take a look in the cafe itself. 

I think there is a bug that if you don't get the right 3 choices at the cafe it doesn't reset the counter that determines if you got it right or not so if you try to brute force it you can't get it

Huh, I'll take a look at the event for that. 

I found 17 endings. Am I missing any?

As of 1.0, there are 17 endings. In the coming update I'll add a counter to show how many are left to be found.

Thanks! :D

I'm hoping there will be a way to make text readable through settings. From what I'm seeing of the screenshots, I won't be able to play this.

Noted - I'll adjust the text colour for some of the more hard to read colours.

If you know how to do it so you don't have to redo it all. Maybe add a way to allow players to change font color through settings.

FYI you can change the text box opacity already, that may help. Changing font and box color afaik requires a different version of rpgmaker, but that version is laggier on some devices.

That I didn't know. I didn't see that option in the settings. I only saw default settings.